Survive
Ash is weather, terrain, and inventory. It buries roads, clogs wells, and kills seedlings in a night.
Heat is a budget. Every roof you warm is a choice made against another roof.
The sky burned for a day. The grey fell for a year. Rebuild a settlement in the year after the ash — and decide what it's for.
One continuous shot: the ridge road, the first winter, the first vote. No cuts, no script — this is what a year looks like.
CAPTURED IN-ENGINE // BUILD 0.9.4Ash is weather, terrain, and inventory. It buries roads, clogs wells, and kills seedlings in a night.
Heat is a budget. Every roof you warm is a choice made against another roof.
Place, connect, and power forty-plus structures on a grid that remembers where the ash drifts.
Salvage the old world for parts. What you strip from a ruin can't shelter someone else later.
Council votes set the laws: ration shares, exile, who works the far fields when the storms come.
People remember. A settlement that survives by cruelty becomes a cruel place to live.
Nobody calls it an apocalypse. The caldera four hundred miles north didn't end the world — it interrupted it. Crops failed under the grey. Rivers ran thick. The trains simply stopped coming, and the towns that waited for them learned, one winter at a time, what they were actually made of.
You lead forty survivors to a valley the maps marked worthless: thin soil, an old rail cut, a watchtower with no roof. But the wind here blows the drifts clear, and there is coal in the seam below the ridge. It is enough to start. Starting is the only thing that has ever been enough.
Cinderworks is five people — two programmers, an artist, a designer, and a producer who also writes the patch notes. We share one office, one coffee machine, and one strongly held opinion about save-file backups.
Ashfall is our second game and the first one we've self-published. There is no parent company to blame and no marketing department to soften this: wishlists genuinely decide our budget. If the idea of a slow, honest strategy game about rebuilding sounds good to you, clicking that button is the most useful thing you can do for us.
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10 64-bit | Windows 11 64-bit |
| CPU | Intel i5-8400 / Ryzen 5 2600 | Intel i5-11400 / Ryzen 5 5600 |
| RAM | 8 GB | 16 GB |
| GPU | GTX 1050 Ti / RX 570 (4 GB VRAM) | RTX 2060 / RX 6600 (6 GB VRAM) |
| Storage | 6 GB — HDD acceptable | 6 GB — SSD preferred |
| Target | 1080p / 30 fps, low ash density | 1440p / 60 fps, full storm simulation |
// macOS and Linux builds in testing — wishlist to be notified. Steam Deck: playable, verification pending.
PC // AUTUMN 2025 // WISHLISTS DECIDE OUR BUDGET